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GAMEPLAY / SYSTEMS
CRITICAL CORE 2
A gameplay-focused project demonstrating mechanics implementation, technical problem solving and game-system development.
PROJECT OVERVIEW
About the Project
A gameplay-focused project demonstrating mechanics implementation, technical problem solving and game-system development.
This page is designed to focus on my programming contribution, the systems I worked on and the technical role I had in the project.
Role
Gameplay Programmer
Engine
Gamemaker
Language
GML
MY CONTRIBUTION
What I Worked On
- Gameplay mechanic implementation
- Sound effect implementation
- Programming support for project features
- Debugging and gameplay testing
GAMEPLAY
Project Media