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TEAM GAME PROJECT
PLUNDERDOME
A collaborative game project built around gameplay systems, mechanics implementation and team-based development.
PROJECT OVERVIEW
About the Project
A collaborative game project built around gameplay systems, mechanics implementation and team-based development.
This page is designed to focus on my programming contribution, the systems I worked on and the technical role I had in the project.
Role
Gameplay Programmer
Engine
Unity
Language
C#
MY CONTRIBUTION
What I Worked On
- Haptics System implementation
- Event-system programming
- Level Design / Creation
- Testing and debugging gameplay behavior
GAMEPLAY
Project Media
Replace these placeholders with screenshots, GIFs or gameplay videos from PLUNDERDOME.