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ACTION / GAMEPLAY PROGRAMMING
HAMMER HEX
A fast-paced action game featuring combat, enemies, destructible objects, hit reactions and gameplay systems.
PROJECT OVERVIEW
About the Project
A fast-paced action game featuring combat, enemies, destructible objects, hit reactions and gameplay systems.
This page is designed to focus on my programming contribution, the systems I worked on and the technical role I had in the project.
Role
Gameplay Programmer
Engine
GameMaker
Language
GML
MY CONTRIBUTION
What I Worked On
- Combat and damage system implementation
- Player stun and knockback behavior
- Enemy-to-player damage interactions
- Destructible object behavior and collision handling
GAMEPLAY
Project Media
Replace these placeholders with screenshots, GIFs or gameplay videos from HAMMER HEX.