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ACTION / GAMEPLAY PROGRAMMING

HAMMER HEX

A fast-paced action game featuring combat, enemies, destructible objects, hit reactions and gameplay systems.

GameMaker GML Combat Systems
Hammer Hex

PROJECT OVERVIEW

About the Project

A fast-paced action game featuring combat, enemies, destructible objects, hit reactions and gameplay systems.

This page is designed to focus on my programming contribution, the systems I worked on and the technical role I had in the project.

Role Gameplay Programmer
Engine GameMaker
Language GML

MY CONTRIBUTION

What I Worked On

  • Combat and damage system implementation
  • Player stun and knockback behavior
  • Enemy-to-player damage interactions
  • Destructible object behavior and collision handling

GAMEPLAY

Project Media

Replace these placeholders with screenshots, GIFs or gameplay videos from HAMMER HEX.

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